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June 19, 2009

A secret GDP exists that is not accounted for anywhere

Once again the French seem to be the most insightful in their understanding of globalisation, the economy and the direction in which capitalism is going driven by open source, peer-to-peer models of production. This excellent post by Bernard Maris (and translated by the priceless Leslie Thatcher) on the economic value of open source captures it in plain English;

"How does it happen that extremely talented software engineers spend their time improving software for the collectivity, without receiving any remuneration for that work? Strange, no? ..... But how to measure this wealth? How to calculate all this knowledge due to voluntary cooperation? How to calculate all the knowledge and labor garnered in Wikipedia? It's pretty convenient to go on Wikipedia! And yet Wikipedia results from largely non-commercial work.

All this secret, hidden (open source software) GDP is based on cooperation. It's the immersed surface of the iceberg! While real GDP (proprietary software) is based on rivalry, exclusion, competition."

This is why I've always argued that organisations like Visa & Mastercard should quit spending their money on sponsoring the Olympics and actually go out there and do something useful like unlock trillions of dollars of economic value by building an open, micro-payment system that can be used by anyone.  Perhaps even, dare I say it, create a new kind of community currency?  So if any of you are reading this, let me be clear, for the avoidance of all doubt about the implications for your brand of doing something like this;

Open source models of production are about social interactions. When you become part of the social fabric of hundreds of millions of people, even the $2trillion per annum that are processed by your credit card networks will look like pocket change.

'Winning by sharing' is a state of cooperation between individuals, companies and nation states where there is a continuous fair exchange of value as opposed to the prevailing nature of business and government that is predicated on the notion of "I win, you lose".

June 14, 2009

Where are all the antibodies?

Loved this post from A Tiny Revolution in which he captures what I think many people are thinking today.

That’s what we should be looking for, antibodies; some peaceful idea that binds us.......because we can all agree that this King of the Mountain shit has got to go; a lucky few get to spend a bit of time on top, but everybody spends most of their existence getting pissed on from a great height. So why do we continue doing it?

Survival of the nicest?

June 09, 2009

Engaging the customer using social media

Big thank you to my friend and colleague Anna Pollock for this insightful talk at Unicom's conference on Engaging the Customer: getting it right with social media.

I particularly like slides 36-39.  What do these people have in common?  Just brilliant.

Fractional work emerges

I've been writing about the emergence of fractional work for some time now.  The UK's Peopleperhour is a platform for sourcing people on a literally per hour/per day basis.  My contention is that the only area in which we've not seen serious innovation by large companies is with their labour models.  When big companies start to adopt a fractional approach to at least some areas of their workforce......

Winning by Sharing is a collection of true stories combined with market research and analysis about the future of work, how profoundly it will affect people in the next decade, and how this will take most people by surprise.

"Imagine organizations in which most workers aren’t employees at all, but electronically connected freelancers living wherever they want  to. And imagine that all this freedom in business lets people get more of whatever they really want in life – money, interesting work, the chance to help others, or time with their families.” Thomas Malone, The future of work

June 02, 2009

The case for social media inside the company

Are customers suffering from ‘Work Rage’?  This phenomenon hit the news as far back as 2001 when Gallup surveyed 1.4 million workers via 100,000 divisions in North America and Europe they discovered that 17% found work satisfying, 63% were not committed and actively looking elsewhere
20% were disenchanted, disaffected and often militant in expressing dissatisfaction.  Also reported at this time, 80% of men and 71% of women are unhappy with the number of hours they work (source: Economic and Social Research Council, 2001) and 72% of managers are criticised by family and friends for overwork. (source: Institute of Management).  All this resulting in a one in five chance of a customer interacting with a disaffected employee, and crucially, the loss of a valuable customer relationship.

A few years later the UK Work Foundation conducted an applied research programme with Sainsbury’s to discover the impact on P&L of a highly satisfied employee work force.  It focused almost exclusively on customer facing employees in the store and in contact centres.  The research unequivocally demonstrated a bottom line impact in profit terms to a business with ‘happy’ employees. 

In both these scenarios, there’s a common thread around the value of interactions, of customer interactions, of relationships formed, or what our accountants define as relationship capital or intangible assets.  These assets contribute as much as 70% to the share price of a company and yet there is no widely accepted way of measuring them.  A prolific amount of academic research is being done in this area, partly driven by mandates in the US Sarbannes-Oxley Act, created to er, prevent collapses like Enron and Andersens from happening again.  Interestingly, post mortems following Enron et al revealed ‘chatter’ in online groups predicted the collapses as far back as two years before with stunning accuracy of the people and companies involved.  What is the value of these intangible assets (‘markets are conversations’) given the cost of the company collapses to people’s individual wealth and careers?

Social media is most transformative when deployed inside the company and the implications of its use are far reaching because it creates network centric forms of self-organisation.  The financial savings derived from the removal of ‘organisation and management overhead’ are extraordinary. People forget that Google, Amazon, Facebook and Yahoo could not exist without Open Source software. Open Source software has been made possible because contributors are peers arranged   as a ‘flat’ democratised self-organising, self-directed network.   The single biggest story in 21st century ‘industry’ is the tectonic shift from command-and-control to peer-to-peer forms of production and collaboration which by definition, changes the very nature of capitalism.  Actually, to collaborative capitalism, but that’s another story. 

The tension that exists between these two models will continue for many years with a great deal of resistance from the incumbents for whom this kind of change is a step too far.  But globalisation between individuals rather than companies and nation states is unstoppable and some people will need to be dragged kicking and screaming; "The traditional theory of the firm is about the unitary, rational actor that more or less controls all the pieces of the puzzle that it needs in order to produce its outputs. Today global companies are a part of a huge set of interlinked networks across the planet.” Paul Kleindorfer, Director, Risk Management and Decision Processes Center, Wharton Business School.  In other words, value is being created by any means necessary, no longer dictated by organisational relations and boundaries.


It should be obvious by now to most people that social software changes people’s behaviour.  Most large companies try to mould employee behaviour in a wide variety of ways all of which try to raise productivity levels because higher productivity means more profit right?   With some intelligent, authentic approaches, companies can develop and design new ways of working, new models of work that massively raise levels of productivity by making layers of management surplus and irrelevant and at the same time, removing the primary cause of workplace stress. By enriching the employee experience with imaginative social media platforms, interactions and relationship capital can be measured, customers get the benefits of employees’ new levels of energy and enthusiasm, and the bottom line impact on P&L is dramatic.

I was told a story about BT’s response to an earthquake in Pakistan a few years ago.  There was a mission critical need to restore telecommunication transmitters that served both business and government in the entire region.  There was no time to implement formal project management disciplines.  A leader was appointed and given carte blanche permission to select the resources needed and manage an open ended budget.  This leader built a network of expert volunteers from around the company, devolved decision making right to the edges of the project and gave groups of people permission to make decisions ordinarily made by weekly steering meetings.  BT in effect, adopted a network model of project organisation and delivery, a peer-to-peer model of working.  It was at that time, BT’s most successful project in every department; under budget, delivered early, few errors, no re-work, operationally stable.  After this, BT were quite happy to continue with prevailing project management practices; over-budget, late delivery, scope creep, and so on.  Why does it take a crisis to perform this well, and is it possible to make this way of working the norm?

Well consider this.  “The future of a company depends less on the nature of it issues, and more on its capacity to invent social structures able to solve them”, Jean Francois Nobel. The adoption of social media in the workplace is of such strategic importance that it must start with discussions about behaviours and models of trust and end with debates about software and platforms.  That’s the point.

May 28, 2009

The most unique internet video competition ever?

I'm working with The Law Firm Group and one of our clients is is a 300 year old cereal company based in Crewe, Cheshire.  Mornflake is the 8th oldest company in Britain handed down over 14 generations. As a company, it epitomises probity, fiscal responsibility and social conscience and has rejected every offer of being acquired in all this time.  Kind of values we want to see in all companies right now, right?

Problem is; few people have heard of Mornflake, although anyone who eats porridge is likely to have eaten their cereals.  Mornflake already supplies most of the major supermarkets’ own label oats based cereal foods and is re-launching its own brand of cereal foods.

Since TV advertising is no longer the default way of creating widespread awareness of a new brand, we’re organising a very different kind of video competition for Mornflake.  Our approach differs in three unique ways;

1.    We’re asking people to make videos about themselves. So lots of good material there!  More specifically, videos about their values.  The Mornflake brand must feature in the video but in a product placement kind of way. We’re not looking for cheesy reasons why people should eat Mornflake oats.  The best video creator will win a cash prize of £15,000.

2.    We’re conducting the competition on Facebook using an application called Uvizz (check out the video on their home page – truly impressive).  Uvizz works in a way that financially rewards video creators and video viewers for spreading video around their personal networks.

3.    We’re adopting an open source approach to engaging online communities and have commissioned a network of independent thinkers called Minciu Sodas.  They are building a directory of online communities in the UK and starting conversations with people in an open, respectful and authentic way.  A way that reflects Mornflake’s values.  This data will be made available to any other organisation that wants to learn how to engage these communities and will help those communities be found by other people.

The competition launched on June 15th and runs through to July19th.  Sign up here.

May 02, 2009

Winning by Sharing - share point

This post's intention is to create a share point on this blog where people can download my book (gratis, of course!).

'Winning by sharing' is a state of cooperation between individuals, companies and nation states where there is a continuous fair exchange of value as opposed to the prevailing nature of business and government that is predicated on the notion of "I win, you lose".

Download Winning by sharing the book

April 30, 2009

Swine flu insider

An internal memo received today being circulated within the NHS.

We are now on a band 5 alert, which means that a pandemic is imminent – apparently this process usually takes several weeks, in stages, from the first band 1 alert, but this has moved in a matter of days.

We are all on emergency standby and sections of the building have now been dedicated to operations areas.

If you are planning any trips or visits to areas that have been mentioned as having cases, I would suggest to put them on hold temporarily.

Please alert your colleagues.

April 06, 2009

Are you a loyal rebel?

Young people are now coaching online gaming fanatics to get them through difficult stages in the game.  They earn a living wage from it.  Other gamers derive an income from selling codes that unlock new game levels on eBay . Women still in their teens with huge followings on Twitter and MySpace earn six figure fees from cosmetic brands to influence their followers.  This work is frequently fractional in nature and so allows people to blend work with their passions, creativity and interests.  YouTube (owned by Google) has applied for terrestrial broadcasting licences in its major markets.  What opportunities does this create for our young people?  There should be little doubt in most people’s mind, that a tectonic shift in the nature of work has occurred, even though it is apparently ‘unevenly spread’.

Young people sense the internet has caused a fundamental change in their attitude towards work and the realisation that a 'career' has ceased to be a feasible way to organise working life. They now view work as an instrument of self-development and personal autonomy and entrepreneurship not as a status symbol, but as an attitude - an attitude that everyone is going to need.  We are not preparing our children for this kind of work.  We do not teach them;

•    How to collaborate
•    How to communicate
•    How to network
•    How to thrive on portfolio work
•    How to create sustainable, ethical wealth

It is hardly surprising that Facebook, Twitter, Google and MySpace were created in the US.  We simply don’t teach our young people “to have a healthy disrespect for the impossible”.


The Olympic Legacy – a 21st Century Guild

The most consummate networker of our time recently said;

“If you want to set something in motion on this planet, you need access to people you haven’t met. You need knowledge and information that is not yet at your disposal. You need ideas. You can always get them somewhere. From people.”  Martijn Aslander, Loyal Rebels

The internet and more specifically social software is enabling peer-to-peer connectivity on a breathtaking scale.  This is, historically speaking, a completely new phenomenon. One that’s easily as significant as the invention of the printing press in terms of its societal impact, velocity and rate of adoption.  

Social networks are communities of people who share the same cause, situation, or vocation. They facilitate professional exchange, allow members to establish a bond of common experiences and challenges online, and build networks of relationships which are leveraged offline. 

Research pioneered in the 1970’s by Etienne Wenger on what he called ‘communities of practice’ concluded that “learning is an inherently social process and that it cannot be separated from the social context in which it happens”.

These are in effect, early stage 21st century guilds.  There is an opportunity for the LDA to create a modern day guild that equips young people with the skills to thrive in the networked economy.  Social software means it’s possible to;

•    Provide a teacher for every student, on every subject, on a one to one basis and ‘on demand’
•    Enable the wider local community to contribute to student learning (“it takes a whole village”)
•    Make every component of the guild qualification a practical, real life project, that shifts mindset   from ‘job’ to wealth creation

There is a case for creating a platform that goes beyond online forums and ‘talking shops’.  By re-purposing social software used by existing global business communities, students can be provided with the freedom to organize themselves so that their practical projects can be realised with the help and support of their local communities. 

Members of this community will be drawn from the local business/social ecosystem to create a diverse population of people committed to coaching, mentoring and transferring their knowledge to students as an integral part of the qualification process.  The social, collaborative and communications skills acquired alone will satisfy employers increasingly vocal demand for these skills sets.  This will prepare the country’s Loyal Rebels for a wide range of models of work, provide them with the support networks that are now an essential aspect of achieving personal work/life balance aspirations, and more importantly, make them more ‘employer ready’.

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